The ROADMAP of 0.6.0, the PROGRESSION Update!
Direct Ascent - The Rocket Runner » Devlog
Hello!
Remember how I said how now that the game is in beta, mostly polish would happen?
As usual, I lied. There's still one more thing for me to do before version 1.0 (let's say that that's going to be a one of the biggest updates). Some of this stuff will be delayed for 1.0, so there's still a lot to do.
However, here's what I want to be the roadmap for 0.6.0, the Progression Update!
- Top Priority:
- Rockets will not be flyable until you have met a certain goal - a certain score, a certain level, etc.
- Save game (we all want our progress saved, don't we?)
- More rockets! - DELAYED UNTIL v1.0
- Rocket price rebalancing - maybe prices get higher the more you use them and the farther along you are?
- You can fly a rocket only once every three or four deaths
- High Priority:
- Polish! (This is beta, after all)
- Achievement system
- Rewards for the achievments?
- Medium Priority
- Some ability redesign - some abilities aren't perfect yet
- Rocket texture changes - again, some things aren't perfect yet
- Other texture changes, like the medium size asteroid
- Low Priority
- Optimizations - this is the bane of my life but I need to do them. Maybe 0.6.1 and 1.0
Well, that's the roadmap! Snapshots will be released including this stuff, and I'm hoping to finish this update by August 1!
Comment on what you think about this roadmap, and share your thoughts in the discussion board!
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Direct Ascent - The Rocket Runner
Get achievements, unlock rockets, and acquire a high score in this rocket runner
Status | Released |
Author | CubeXGames |
Genre | Action |
Tags | 2D, Colorful, Destruction, Difficult, Endless, Endless Runner, Explosions, Fast-Paced, rocket |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
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- The DRAGON BOSS FIGHT is DONE... (Well nearly)Oct 23, 2020
- DIRECT ASCENT 1.0 Snapshot #3: PHASE ONE is DONE!Sep 22, 2020
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